/* V1.73 · Settlement rail phase timing synchronized to anticipation, impact and resolve. */
html body:not(.maintenance-mode) #fxLayer .settlement-reveal {
  grid-template-areas:
    "kicker title action"
    "kicker meta outcome"
    "beat beat beat" !important;
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat {
  grid-area: beat !important;
  position: relative;
  min-width: 0;
  width: 100%;
  height: 11px;
  display: grid;
  grid-template-columns: repeat(3, minmax(0, 1fr));
  align-items: end;
  gap: 8px;
  margin-top: 1px;
  padding-top: 4px;
  color: rgba(226, 235, 241, .48);
  font-style: normal;
  pointer-events: none;
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat::before,
html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat::after {
  content: "";
  position: absolute;
  top: 1px;
  left: 0;
  height: 2px;
  border-radius: 999px;
  pointer-events: none;
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat::before {
  right: 0;
  background: rgba(217, 227, 235, .13);
  box-shadow: inset 0 0 0 1px rgba(255,255,255,.035);
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat::after {
  width: 100%;
  background: linear-gradient(90deg, rgba(var(--settlement-focus-rgb), .34), rgba(var(--settlement-focus-rgb), .94));
  box-shadow: 0 0 7px rgba(var(--settlement-focus-rgb), .42);
  transform: scaleX(0);
  transform-origin: 0 50%;
  animation: settlement-beat-progress var(--settlement-beat-duration, 560ms) linear both;
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat > span {
  position: relative;
  z-index: 1;
  overflow: hidden;
  color: rgba(220, 229, 236, .44) !important;
  -webkit-text-fill-color: rgba(220, 229, 236, .44) !important;
  font-size: 7px !important;
  font-style: normal !important;
  font-weight: 850 !important;
  line-height: 1 !important;
  letter-spacing: .035em !important;
  text-align: center !important;
  text-overflow: ellipsis;
  white-space: nowrap;
  opacity: .56;
  animation: settlement-beat-phase var(--settlement-beat-window, 160ms) var(--settlement-beat-delay, 0ms) ease-out both;
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat > span::before {
  content: "";
  display: inline-block;
  width: 4px;
  height: 4px;
  margin-right: 4px;
  border-radius: 50%;
  vertical-align: 1px;
  background: rgba(var(--settlement-focus-rgb), .72);
  box-shadow: 0 0 5px rgba(var(--settlement-focus-rgb), .34);
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal[data-settlement-focus="hero"] > .settlement-beat {
  height: 12px;
  color: rgba(237, 216, 255, .54);
}

html body:not(.maintenance-mode) #fxLayer .settlement-reveal[data-settlement-focus="hero"] > .settlement-beat::after {
  height: 3px;
  background: linear-gradient(90deg, rgba(218, 166, 255, .38), rgba(255, 222, 138, .96));
}

@keyframes settlement-beat-progress {
  0% { opacity: .26; transform: scaleX(0); }
  18% { opacity: .9; }
  100% { opacity: .72; transform: scaleX(1); }
}

@keyframes settlement-beat-phase {
  0% { opacity: .46; filter: brightness(.92); }
  18%, 72% { opacity: 1; filter: brightness(1.38); }
  100% { opacity: .54; filter: brightness(.96); }
}

body[data-vfx-quality="low"] #fxLayer .settlement-reveal > .settlement-beat::after,
body[data-vfx-quality="low"] #fxLayer .settlement-reveal > .settlement-beat > span::before {
  box-shadow: none;
}

@media (max-width: 720px) {
  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat {
    height: 9px;
    gap: 4px;
    padding-top: 3px;
  }

  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat > span {
    font-size: 6px !important;
    letter-spacing: 0 !important;
  }

  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat > span::before {
    width: 3px;
    height: 3px;
    margin-right: 2px;
  }
}

@media (prefers-reduced-motion: reduce) {
  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat::after,
  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat > span {
    animation: none !important;
  }

  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat::after {
    opacity: .52;
    transform: scaleX(1);
  }

  html body:not(.maintenance-mode) #fxLayer .settlement-reveal > .settlement-beat > span {
    opacity: .74;
  }
}
